// ---------------------------------------------------------------------------
// Syntax : 
//  [Position X] [Position Y] [Tile #1] [Tile #2] [Tile #3] ... [Tile #n]
// 
//  [Tile] = [ID] [X Movement] [Y Movement] [Z Movement]
// ---------------------------------------------------------------------------

//        |-----------------| |-----------------|
1000 1000 0000 0000 0000 0000 0000 0000 0000 0000
